From Home / On Site
Type of Job
About the job
As part of work on the new, proprietary project 'Vitriol', created in cooperation with 11bit studios, Fool's Theory is looking for experienced candidates for remote work for the position
creation of character rigs
creation of character animations, both humanoid and other
cleaning/fixing motion capture animations
implementing created assets into Unreal Engine 4
Iterative work on created animations, in order to improve their quality
knowledge of Unreal Engine 4
very good knowledge of animation software (Maya / Motion Builder)
good sense of character, anatomy, movement dynamics, forces and masses
the ability to set up physical simulations, e.g. cloths
ability to work with motion capture assets
ability to independently plan your own work on created objects, search for references
ability to create neat, consistent with the artistic vision and quality of the project - 3d animations
English language on communicative level
good communication skills and willingness to work in group
ability to solve problems.
key role in the process of developing current and future projects,
long-term contracts - we are looking for people for more than one project,
a b2b contract, work or employment contract,
private medical insurance,
as part of an individual decision, sports packages.
Please send emails with your CV and portfolio to firstname.lastname@example.org. In the email title, enter your name and surname along with the name of the position you’re applying for.
Fool's Theory reserves the right not to respond to applications that do not meet the requirements of the offer.
After the application has been approved, a test task will be required.
Please make sure that the attached application documents include the following clause:
I agree to the processing of my personal data by Fool’s Theory in order to recruit for the position I apply for.