Quest Designer (regular / senior)
From home / On site
Type of Job
About the job
As part of work on the new, proprietary project 'Vitriol', created in cooperation with 11bit studios, Fool's Theory is looking for experienced candidates for remote work for the position:
SENIOR QUEST DESIGNER
constructing the game plot from the theoretical level through implementation in Unreal Engine 4,
iteration of the implemented quests in terms of functionality and consistency,
supervision over the logic and course of the narrative,
independent reporting of asset needs for quests,
constructing debug content of dialogues in English and implementing their logic.
the ability to create cause and effect maps of the fruits of your imagination,
the ability to describe events as clear, interesting and simple logical diagrams,
knowledge of the Blueprint system in Unreal Engine 4,
absolute maintenance of order in your files,
English language at a level that allows reading and understanding technical documentation,
independence in performing tasks,
the ability to analyze implementation problems and solve them,
experience in working in the video game industry,
at least one published title,
ability to work in a team,
key role in the process of developing current and future projects,
long-term contracts - we are looking for people for more than one project,
a b2b contract, work or employment contract,
private medical insurance,
as part of an individual decision, sports packages.
Please send emails with your CV and portfolio to firstname.lastname@example.org. In the email title, enter your name and surname along with the name of the position you’re applying for.
Fool's Theory reserves the right not to respond to applications that do not meet the requirements of the offer.
After the application has been approved, a test task will be required.
Please make sure that the attached application documents include the following clause:
I agree to the processing of my personal data by Fool’s Theory in order to recruit for the position I apply for.