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Type of Job
About the job
As part of work on the new, proprietary project 'Vitriol', created in cooperation with 11bit studios, Fool's Theory is looking for experienced candidates for the position:
If you join us you will:
creating particle effects based on the Unreal Engine 4,
production of assets needed to create molecular effects (textures, materials, meshes),
iterative work on created particles to improve their quality.
knowledge of Unreal Engine 4,
very good knowledge of tools for particle systems (Cascade / Niagara),
ability to create high quality particles,
ability to independently plan your own work on created objects and search for references,
the ability to create neat, molecular effects consistent with the artistic vision and quality of the project,
knowledge of English at communicative level,
good communication skills and willingness to group work,
ability to solve problems.
opportunity to work on a cool, RPG project in cooperation with 11bit studios,
possibility to work remotely or in an office in Bielsko-Biała,
long-term contracts - we are looking for people for more than one project,
flexible forms of employment - a b2b contract, work or employment contract,
work in a group of experienced specialists, often gamedev veterans, who are willing to share their knowledge,
private medical insurance,
supporting participation in industry conferences and fairs (both as a participant or speaker),
as part of an individual decision, sports packages.
Please send emails with your CV and portfolio to email@example.com. In the email title, enter your name and surname along with the name of the position you’re applying for.
Fool's Theory reserves the right not to respond to applications that do not meet the requirements of the offer.
After the application has been approved, a test task will be required.
Please make sure that the attached application documents include the following clause:
I agree to the processing of my personal data by Fool’s Theory in order to recruit for the position I apply for.